

I’m not talking your usual difficult, this is back to the wall, guns blazing hard. Now, back to our reality, this game is hard. You feel like you’re following a novelists best piece of work, you feel as if the world into which you are peeking is a living, breathing, alien place and the only semblance of sanity comes in the form of a helper who never reveals themselves and yet you must trust implicitly.
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Here you are slowly figuring out the mystery and finding a way home with every turn of the little tri-pronged buttons.Īnd that is what the best thing about this mod is, you don’t feel like you’re following a path laid down by some teenager who just wanted to learn a few Hammer skills. Push a button in Doom, it opens a door further down, big whoop. Forget your usual block and button pushing (although that is what you do here) the sheer scope of what you are doing actually means something. The puzzles are hard, that is the first thing I have to point out. The messages that sporadically pop up are highly cryptic yet add a sense of mystery to the whole shebang and the mapping is simply excellent, especially considering the mod is many years old now. Let me start of by saying, this game is weird. So I downloaded Someplace Else and fired it up. However it wasn’t this that sparked my memory, it was the fact that it had a predecessor for HL1 that I had never tried. Then I remembered Minerva, my current favourite single player mod for Half-Life 2. I wanted a new and fresh storyline, I wanted to have that feeling again I did when I played the original. However, once that was done I was at a loss, I wanted another single player mod (very rare now, they all seem to be multiplayer). Recently I’ve been going through my old back catalogue of steam games, replaying all the old classics like Blue Shift, Opposing Force etc etc.

The levels, story, everything was just brilliant. First time I played it was many years ago now, but it was simply the best gaming experience I’d ever had or have had since.
